The only Trophy that offers much of a challenge is for collecting all 36 fragments and returning to the start in under six minutes, though once you've got the hang of the double jumps it shouldn't be too problematic. You'll also need to expire while carrying 1, 35, and 36 fragments in your possession, which is a somewhat frustrating requirement. Most of the Trophies involve dying, so you'll need to meet your demise at least once on each of the spikes, saws, and laser traps punctuating the levels. You play as Midnight, a small white square who must collect, you guessed it, 36 fragments at the behest of some slightly sinister looking furballs. There are many questions you'll ask yourself while playing 36 Fragments of Midnight – who are those hairy creatures you're helping? Why is there a timed challenge when each level is randomly generated? Is that really the entire game? Mercifully you don't have long to ponder these thoughts, as you can blitz through this basic platformer in around half an hour.
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